21st Century Tools for Teaching and Learning: rules for practical/hands on teaching

This post continues reflection on the learning design process I am currently engaged in for a session I run a couple of times a year and am running again on 7th Feb: 21st century tools for teaching and learning.  In a previous post on my blog, A learning design process using social media: Brainstorming and Aggregating, I wrote about using a noticeboard tool and a bookmarking tool to help in the design process.  I created a noticeboard representation of the existing session to help me reflect on where I was at and where I need to revisit the learning design:


(I'd advise you to right-click and open the above in a new tab/window)

Looking at this allowed me to see that there isn't enough practical components.  I wanted more and, following a scoping exercise, I added a few bits:

(I'd advise you to right-click and open the above in a new tab/window)
Teaching internet-based tools for teaching and learning in a practical way requires careful thought. 

Here are some golden rules I follow:
  • Simple or no account creation - you can’t have participants spending 5 minutes creating an account. Email validation is a big no-no too. There is fine for real life personal use but if you want participants to try things out, it needs to seem easy. Always make the point that there are many examples of any tool type.  Of course, it needs to be free, see Choosing social media/web 2.0 tools for use in teaching and learning for more on this.
  • Good usability - I try to teach tool types not specific websites.  Therefore, I try and show a few different examples.  For them to practice I choose the one with the best usability, the one with the lowest learning threshold so they can have a go as quickly as possible.  Once you've done this you can share the pros and cons of the different services you have identified.
  • Learn the processes inside out - This is a logical point but an important one (as are the others really).  Teach them the basic usability by doing it yourself and float and help whilst they play with it.  It's vital that each click is explained, mistrust of new online tools is quick to take hold so it needs to appear as easy as you can make it.  With their personal ICT skills you will get to know who to concentrate on, but in the beginning don't assume anything.  This is biggest problem people have with any hands on session involving computing.
  • Give them an authentic task - I've struggled with this in the past.  The more you know about their context the better but there is a usually a generic type of activity you can think of so that they start inputting into a particular tool in an authentic way.  One way of doing this is by requesting participants bring content to the session.  However you do it, it's important to try and get participants to think about its use in their teaching context.  The best way to do this is with them performing an authentic task using the tool.

A learning design process using social media: Brainstorming and Aggregating


Here are some reflections on using an online noticeboard tool and a collaborative bookmarking tool as part of a learning design process.

21st century tools for teaching and learning is the title of session I run a couple of times a year and I'm running it again on 7th Feb.  Its a workshop where teachers in London can come and learn about a various of internet-based tools which they use in their teaching.  What I'm doing is aggregating what's out there, making sense of it and then articulating what I've learnt for those in schools.  If you are reading this post then you are probably minded to go out and find these things for yourself.  However, this session is aimed at the majority of educators who do not have the time or the inclination to do this.  I last ran it in May, 2011 and reflected on it here.  Its really interesting to reread past reflections on teaching so that I can remind myself what worked well and how it felt about it.

My long term plan for this session is to break it up into1 hour long chunks and offer them after work so that there are easier and more managable for busy professionals to get to.  Anyway, that's for another time because this post is about the learning design process currently underway for the session.  For a session like this it's imperative that you keep learning in a fast changing world.  I'm not looking for cutting edge software instances of tool types that are quick and easy to use with clearly identifiable applications in education.

For the second time, I'm lucky to have Isobel Bowditch help me with the session.  Firstly, we decided to examine what we've got and brainstorm ideas for the different tool type we wanted to cover and roughly how we are going to cover them.  Looking at the previous session programme, we had some practical elements where we get participants to practice using an instance of a tool type.  The others bit are demo or me talking.  There is 4:30 hours to fill.  I wanted to visually represent what we have so that we can make sense of it and easily play around the various components.  I chose one of the noticeboard tools - http://www.linoit.com/ and added a stickie for each element.  (Previously I've used http://www.wallwisher.com/  but I've found it to be unreliable on occasion.  The hard part is judging the timing and I've estimated 15mins for practical and 5 or 10 mins for demo/presentation elements.  We started by representing the existing programme. 




Then, there was a scoping exercise.

For this we used various sites/documents which list or describe different tool types. This is pretty unscientific process which I described in the post Choosing social media/web 2.0 tools for use in teaching and learning.  So that Isobel and I could aggregate what we found, I decided to use a collaborative bookmarking service. This way we could both add things as we found them and then review together. I used http://www.diigo.com/. My preferred bookmarking service has swung back and forth from http://www.delicious.com/ to http://www.diigo.com/ a couple of times. The current delicious is good because of its simplicity. Its a pure bookmarking tool and adding something is very easy. Diigo's usability isn't great but it does groups which is what you need for this sort of exercise. So I created this group:

http://groups.diigo.com/group/web20_learning

And we started adding things and putting our comments on their suitability for our session. This meant that when we got together for another brainstorming session we could review the diigo group, visit and discuss the different tools and edit the linoit noticeboard.  This is the finished product.  I've used yellow for practical bits and blue for demo/presentation bits.
 



The next stage is to start fleshing out the design of the session.  Some of the tools that make the final cut need to studied so that we can teach others about them.  Also, in some instances we've identified that we want to do a practical bit on a particular tool type but have yet to identify the most suitable instance of that tool to use.

Using linoit and diigo combined with face-to-face meetings we moved smoothly through the brainstorming portion of the learning design process in an organised and efficient way.  I can recommend both.   


Social media for YOUR learning

Happy new year.

We are learning all the time. Structuring and directing this learning doesn’t need to be confined to courses and formal education. For an individual learner it is possible to construct your own personal learning environment utlitising different online tools for different purposes. It’s always been possible but social media tools make it far, far easier than previously possible. I’ve conceptualised some of the possibilities in this mindmap:


I’ve divided it into two categories: Personal Learning and Collaborative Learning. However, because social media is inherently social there are opportunities for communication and collaboration throughout. It’s important to think about the type of learning activity a particular tool ‘affords’. I find affordance a useful concept when thinking about technology and learning. It basically means what a tool lends itself towards doing. Mindjumpers is all about articulating for companies what each social media tool affords for them in terms of marketing; for me, its learning. So, in the above mindmap, I don’t just say blogging, I say written reflection; because this is the part of the learning process that this social media tool affords.

I could sum up the personal learning side of the mindmap by saying:

You can use different social media tools to seek out knowledge/content, aggregate it so that you can store it/find it later in an organised fashion, reflect on this knowledge perhaps using visualisation tools and articulate it in writing.

This post continues thinking from http://tpreskett.blogspot.com/2011/10/in-post-social-media-supporting-teacher.html

The learning cycle and the power of asynchronous learning activities

When grappling with the concept of learning I often talk about the importance of reflection.  However, another key concept is asynchronicity (I'm not entirely sure that's a word).  I've reflected on this previously within Asynchronous = Time and Space Learning.  In that post I talked about how learning is more likely to occur when given time and space.  I wanted to tease this out a bit more in relation to learning itself.


Learning is hard, really hard.  It's a skill just to recognise when it's happening and cultivate it effectively.  Often, the pain associated with it is viewed negatively.  But the pain needs to gritted out because this is an important stage of the process.  Marilyn Taylor characterised learning as a continuous process of disorientation, exploration, reorientation and equilibrium (see p53 of this).  It's a cycle and the desired state is multiple loops through the cycle.  For every stage the flexibility, time and space offered by asynchronous learning activities is preferable to a purely synchronous involvement from formal education.  Of course, for synchronous learning events you always have the time afterwards to reflect.  But if you have a formal learning experience where everything is synchronous, the asynchronous times the learner has alone are not facilitated, not supported and without structured communication or collaboration when they need it the most.  You may be thinking "so what" but this is the point of formal education - to structure, facilitate and, in some senses, manufacture the learning.  When you structure in asynchronous learning activities through the various guises of learning technology tools and carefully facilitate such activities the stages of Taylor's cycle are given the best chance of being rowed through by the learner.  It's easy for learners to capsize in the first time they encourage the disorientation stage and they'll keep doing this every time they encounter it.  Pretty soon they shy away from the mental states associated with the learning cycle.  


I think this has contributed to the a vast mass of humans who don't really know how to learn properly.  They grew up on a diet of synchronous learning and the difficult process of moving through the learning cycle wasn't supported in any way.  The tragedy is they carry it through their adult life and have trouble becoming lifelong learners thus inhibiting their potential.  I am still honing my learning skills but I keep trying and am able to support the process through various social media tool (like this one).  BTW, learning overall is great.  The "ah ha" moments are worth the pain.  It's a bit like going for a run but that metaphor can wait for another posting. 


A couple of asterisks to this post.  There is, of course, a lot of literature out there on learning theories and models.  For this post, I chose one that describe a process I recognise.  Also, the statement: "there are vast mass of humans who don't really know how to learn" is based on anecdotal evidence.  I think I have a somewhat informed decision but would welcome insights from others on this.

Choosing social media/web 2.0 tools for use in teaching and learning

Originally published on ETC Journal.

Connecting formal education to social media/web 2.0 tools is a relatively new area. Educational institutions hope that by purchasing a virtual learning environment (VLE) all of their learning technology needs will be met. However, the world moves fast, and some educators find that our suite of communication and collaboration tools doesn’t cater to our teaching and learning needs as well as they might. Interestingly, VLEs are usually more suited to managing rather than learning (but that’s for another day). So there is an argument for looking outside of the VLE to expand and enhance our options for engaging students in learning activities using technology.
When it comes to thinking about social media or web 2.0 tools, we are looking at tapping into the affordances such tools have towards communication and collaboration. There’s a creative process involved in this, and it takes time, space and a certain amount of risk. However, it’s worth exploring if you want to keep developing as an educator and are always looking to improve the learner experience.

Usually the stimulus for such a process comes from seeing or hearing about a particular tools used in a particular context. In these instances, the process is focused and relatively easy. However, what if you want to explore for yourself what’s out there and make informed decisions on what tool to use?

Firstly, it’s useful to have in mind a set of criteria like the Sloan Consortium’s:
  • Access
  • Usability
  • Privacy & Intellectual Property
  • Workload & Time Management
  • Fun Factor
Visit the weblink above for details on this.

What I’ll do in this post is reflect on the stages I go through when scoping our internet-based tool for teaching and learning. I’ve split it into different stages of the process:

What type of tool?

If you have no idea what’s available then you’ll probably need to talk to someone in the know. This will give you a starting point. From here, it’s about finding what this tool does and how that can be applied to learning. So for a mindmap, it’s about creating mindmaps for brainstorming, visualisation, reflection. You’ll notice that it’s not one simple concept here and it rarely is. What’s important is that you know what you want to use it for, choose a tool which is suited to this task and can articulate this clearly to the learners. Confusion can occur with tools that could conceivable perform a large variety of functions. Any collaborative document tool like google docs could be used for a multitude of learning activities. As long as you are clear about how you want the learners to engage in a tool and why, you’ll be OK. Just make sure you are not shoe-horning an activity into a tool that isn’t well suited to it. This process is about finding the best fit. For example, I could conceivably use a group blog for an asynchronous discussion. However, for this learning activity, I might be better off using a message board, a discussion forum embedded within a VLE or social network.

Scoping out tools?

The next step is to choose the particular instance of the chosen tool. For this, you need to scope out the available tools. This is something I do a lot. It isn’t an exact science, and you have to be aware that there will always be good ones you’ll miss. In fact, the hard part is finding the time every few month to find new instances that spring up. Also, in the fickly web 2.0 world, tools come and go so you need to check for disappearances — you usually get warning on this.

I like to start with sites that already scope out tools for educational use — Free Technology for Teachers and Richard Byrne’s Favorite Tech Resources for Teachers. There’s also Robin Good’s Best Online Collaboration Tools 2011, but there’s a lot of rubbish there, and it can be difficult to load up and navigate. What I want to avoid is googling. Although it’s not to be ruled out, you want to start from an informed place rather than a random one.

So what should you be looking for?

Cost: The first thing I look for is cost. Commercial products are a no-no for me. I want to recommend free tools where I can. Sometimes minimal cost tools are OK, but anything more than a few pounds/dollars is ruled out. When it comes to internet-based tools for use in teaching and learning, starting off by paying lots of money isn’t necessary. You can often tell by the look and feel of a commercial website. They will have pricing or product as one of their main pages and will often be aimed at businesses. Most tools will have different levels based on cost. If the lowest level is a free version, then it’s worth investigating. This is especially true if there’s a free upgrade for education. Free tools aren’t necessarily amateur looking, but there will be more variety in their layout.

Trying it out: The next thing is to try it out. Good tools will allow you to try it out quickly and easily. Ideally, there will be a video explaining and showing the features on the front page. Watch this first. This way you can decide quickly whether to dismiss it or not. It’s vital that you record the process you go through when you first start testing something. Answer for yourself questions like:
  • How intuitive is it?
  • How many stages are there?
  • How easy are key functions?
  • Does it do what I want it to?
  • Is the language and terminology they use right for my context?
  • How much learning would it take for learners to work it out?
  • How does it look, and is this what I had in mind?

The hard part of this is judging whether your learners will have the same experience as you did when trying the tool. My advice would be: Don’t assume anything. A simple process that you were able to move through easily can derail an entire course if taken for granted. I know, I’ve seen it. I’m blessed with an inability to pick things up quickly. This gives me little scope for assuming too much. Providing a three minute screencast can go a long way. The quick learner can simply skip this.

Usually by playing around for a few minutes you get a feel for whether this could work for you. If you are scoping a few services, make a note of them (better still bookmark them) and move on. It’s common to not find anything you really want so you use the best you can find.

It’s worth mentioning the importance of account creation. You should always bear in mind that you want to keep additional logins for your students to a minimium. In this regard, tools embedded within the VLE will always win. However, you’ll be looking outside the VLE for tools that have no internal equivalent. Some tools can be used without creating an account, but most will require it. I’m talking here about communication/collaboration tools that require students to become actively engaged. If the tools are educationally inclined, they may allow the educator to create accounts for a group of students (e.g., Diigo).

For content creation tools like Prezi, only you will have to create an account and simply share/embed the results. You can usually get away with asking students to create one or two accounts on particular tools if the reasons and the benefits are clear. Anything more than that isn’t advisable. In general, account creation is getting easier with possible links to existing accounts you might have (like google). Be careful about linking with social networking accounts like facebook. I advise against it. It blurs the boundaries between the professional and the social. When it comes to using a social network service as the hub of activity, I prefer to go down the Ning or Grouply route rather than Facebook.

A process that needs investigating is the interaction between two instances of the same tool if this is what you want to realise in practice. Most of the time you can test this out yourself on the same machine, but you might need to use different machines or even involve another person. I am often employing different email accounts so that I can create different accounts on the same tool. I have one or two emails that only really get used for this purpose.

If you get to the stage where you think you’ve found something to use, you’ll need to try it out for real, hopefully with a friendly test audience. How it interacts with your VLE needs careful thought. A lot depends on how much you use your institution’s online environment currently and what its capabilities are. It might be as simple as providing a weblink with words around it. If you’re lucky, you can embed it somewhat. What’s important here is to think through what process/navigational support you need to provide. For a tool type that is new, you’ll need to clearly describe how you expect the learner will engage with the tool, with the other learners and to what end. So it’s more than explaining where to click. It’s about purpose and learning outcomes.

I hope this rambling rundown gives some insight into the process of scoping out and choosing an internet-based tool for teaching and learning. As always, I find it personally useful to articulate my thoughts in this way